Category Archives: Core
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Stocastic Thought: On Give Up Robot, or How I Learned to Stop Worrying and Love (Well-Made) Masocore September 17, 2010
Posted in Core, Game Design.
2 comments -
Zelda Spirit Track Day#1 and 2: Story Like a Freight Train March 1, 2010
Posted in Core.
No comments -
Smokescreen Day#6 Part 2: Logic and Proportion Have Fallen Sloppy Dead October 13, 2009
Posted in Core.
1 comment -
Smokescreen Day#2: Wayda minute, am I supposta be learnin’ somethin’? October 1, 2009
Posted in Core.
1 comment